The South East Essex Military Society (SEEMS) is a wargames club based in Southend (Essex) and has been in existence for 30 years. The club meets at the Iveagh club, 69 Leigh Road, Southend On Sea, SS9 1JW every Wednesday night from 7:30 onwards. Contact: Neil Fox, hardrada@supanet.com or the group direct on: SEEMS@Yahoogroups.com if you want to come along.
Friday, 23 May 2025
21st May Games
Friday, 2 May 2025
30th April Games
We were a bit thin on the ground last night. Local traffic conditions prevented some of us getting there, and Nick had asked me to run a pre-dreadnought game which also affected Nigel's proposed Swords Weirdos skirmish game. The Steves, Nigel, Mark and Andy P played Zombiecide as a game they could all join in with, while Nick and I set up a small scale action with my 1/3000 scale Italian and Austro-Hungarian fleets (picture attached). Lack of time prevented a full fleet action, but a squadron each of battleships, cruisers and destroyers provide enough to show Nick how the rules worked. Gunnery for both sides could have been better, but Nick made friends with my dice and got the better of some of the firing. Nice to see the ships out again after a long lay off due to our change of venue. Unfortunately there are no pictures of the Zombiecide game as this finished before I could take any. I was able to get a finished version of the encounter table for the Tanks game checked by Steve H, and a couple of corrections noted.
Friday, 25 April 2025
16th April Games
Friday, 4 April 2025
2rnd April Games
Friday, 14 March 2025
12th March Games
Wednesday, 5 March 2025
26th February Games
Wednesday, 19 February 2025
5th February Games
Friday, 6 September 2024
4th September Games
Friday, 19 January 2024
17th January Games
We had a good turnout last night; Wayland Games was hosting Dave from MiniWargaming and his team (from a YouTube channel) and he was kind enough to drop by and check out our games. Mark, Dave K, Steve S and Eddie were playing a SWAT team game umpired by Mark, Rob, Andy and friends were playing dead Man’s Hand, while I ran a Napoleonic naval game for Mike C, Steve H and Nigel (whose first game this was). We deployed the squadrons on a table edge by dice roll, then decided wind direction – which promptly gave Steve and Nigel as the French the benefit of the weather gauge. This is a bad thing if you are downwind (as Mike and I were), and we were soundly beaten as a result. Nigel managed to damage our ships with some devastating stern rakes which took half the force out in two moves. My flagship received the same benefit from Steve, and should have been destroyed but was in any case forced to strike its colours. That said I was pleased to see the others enjoy themselves, while I await my court martial.............
Next week, I’ll provide figures and a terrain mat for a Dead Man’s Hand game, whilst the Steves will try the Ronin samurai skirmish game.
See yer soon,
Neil
Friday, 25 August 2023
23rd August Games
A reasonable turnout last night, even if we were scattered around the Wayland Games Centre. Dave K, Steve S, Paul, Andy P, Mark and Eddie were involved in a Walking Dead campaign game in the bar area, Rob and Alan were playing the Stargrave sci-fi rules from Osprey along Steve H and myself. My game brought out the Napoleonic naval collection for a refight of the Battle of San Domingo in 1806, when a French squadron was destroyed in the West Indies. The layout for the game didn’t quite match the reality, and the French under Steve did rather better than was the case in reality. I pulled victory from defeat not by preventing the French squadron from escaping, but when the British flagship blew up after suffering catastrophic damage, it inflicted so much damage on the surrounding French ships that they couldn’t evade the pursuing British! You take your wins any way you can...............
I understand a further Walking Dead game is planned for next week. I won’t be down for a couple of weeks, but I’ll see you all in mid September. If someone could update the Facebook page in my absence, I’d be most grateful.
See yer soon,
Neil
Friday, 31 March 2023
29th March Games
Friday, 4 November 2022
2rnd November Games
Attendance was up on recent weeks, with Steve S, Paul, Dave K, Mark and Andy P playing The Walking Dead (the game, nothing Halloween orientated), Alan and Rob involved in what I think was a Necromunda game (I think actually Kill Team - Mike), while I settled to the planned Napoleonic naval game.
I took my Spanish squadron, which is heavy on ships over 100 guns (bought in prepainted) and I sorted out Steve a British squadron which could handle them. He did this quite effectively; I mis-timed my turn across his bows and ended up with one first rate destroyed by explosion and another struke due to damage before I could bring the rest of the squadron to play. My bad, Steve did a good job to win (curse him!).
I'll bring Battle Cry next week for some ACW action, details of any other games appreciated.
See yer soon
Neil
Friday, 21 October 2022
19th October Games
A reduced attendance due to a mix of sickness and holidays still managed to provide a choice of games last night. Mike was re-introducing his brother to the hobby after a long lay off with a Lord of the Rings game. Rob and Alan were involved in a Marvel Crisis Protocol (think I got this right) game and I ran a Napoleonic naval game for Matt and Mark. Matt was fortunate to smash his way to a win with the French against Mark and the British (but don't worry, I won't let this go to his head). I umpired the game, and spent time advertising the Battle of Britain game from SELWG to people who might be interested in taking part in some of our games.
Mike is running a refight of Agincourt next week (albeit on the day after the anniversary). I hope to be able to take part, but this will depend on how my car's MOT and service progress earlier in the day.
See yer soon
Neil
Friday, 17 June 2022
15th June Games
As ever, we were split into distinct groups over the Waylands site last night; Steve S, Mark, Paul, Andy P and Dave K were playing The Walking Dead in the bar area, along with Alan and Rob who were involved in a Necromunda game (I'm tempted to do an Imperial Guard team for this), I ran a WW1 naval game using my Italian and Austro-Hungarian fleets for Steve H and Mike.
The scenario involved the Italians in pursuit of an Austrian squadron which had been engaged in bombardment duties, which were then to be covered by a squadron of Austrian dreadnought battleships. Bear in mind that until 1918 the Austro-Hungarian empire held land at the top of the Adriatic where its navy was based. The bombardment squadron duly escaped and the two battle squadrons were engaged; the Italians lost two battleships in short order to the combined fire of the Austrian battle squadron and a magazine explosion and duly retired. The rules used were a set I found online and translated from Italian a few years back and not having used them for some time I pleased that they worked well.
Next week, Mike is running a 15mm Napoleonic game using Rebels and Patriots, which I am tempted to take part in, and I believer The Walking Dead group are playing Mad Dogs with Guns and the Necromunda group will continue their deliberations.
See yer soon
Neil
Friday, 6 May 2022
4th May Games
Shortage of players meant that the game of The Things has been rescheduled to next week. Accordingly, Steves S and H and Dave K played Quartermaster General Cold War instead; I'm told that Pravda will publish this as a great victory for the USSR (no further comment).
I'd been trying to meet up with Mike C for a Napoleonic naval game for quite a while; since he was available last night and had two friends looking for a game (both named Steve) we set up a game for our respective British and Dutch forces and set to, using my rules which had been developed over an extended period from a magazine article. It all got predictably messy with a number of ships on both sides sustaining damage, but the Dutch had a ship strike it's colours so might have come off worse overall.
Rob played Necromunda with a staff member due to Alan not being available.
As noted above, plans are afoot to play The Thing boardgame next week; this can handle up to eight players so there should be room for all. I'm running a final test game for the Battle of Britain show game this weekend and I note that the organisers of the Broadside show have given the game a mention on their Facebook page.
See yer soon
Neil
Friday, 15 October 2021
13th October Games
Greetings
Apologies to Alan and Rob for not picking up their game in the bar area; I hope it went well. Dave K, Mark and Andy P played Mad Dogs With Guns and I ran the ACW naval game originally scheduled for June, but delayed by my injury for Matt, Paul and Steve H. The usual mayhem ensued and I was able to extract some small revenge for last week's defeat by siding with Steve and annihilating the Yankie fleet!
Next week we'll be playing Dead Man's Hand and Mad Dogs With Guns. Steve H, Graham and I are off to SELWG this Sunday where we'll run my Colonial game with scenarios from the Zulu Wars and Sudan. Hopefully we'll see some old friends on the day.
See yer soon
Neil
Thursday, 27 May 2021
26th May Games
Greetings all
First message in a long time - a few of us visited Wayland Games last night to try the facilities available now the gaming centre has reopened. Suffice to say the amount of tables is significantly reduced and it's necessary to book in advance.
I ran a Napoleonic Naval game for Matt and Paul (good to see Matt again after a long absence due to illness) while Mike and Steve B were trialling a Lion Rampant variant for Boudica's revolt using Mike's Romans and Celts - suffice to say I was able to fulfil my objective in the naval game, while Mike has decalred the LR game as a 'practise' (which seems to happen when he loses . . .)
I've booked a table for an ACW naval game next week, so come along and sink something.
See yer soon
Neil
Thursday, 23 January 2020
22rnd January Games
Greetings
Very low attendance last night. Steve S and Dave K played S Song of Ice and Fire, whilst Steve H and I played a Napoleonic naval game based on the action off Santo Domingo in 1806. Suffice to say the Starks took another pounding, and I managed to save two ships and a possible third from the pursing British - the scenario would work well with the large ships Warlord are now selling, but they'll have to wait as I have plenty awaiting the brush at present.
I'll run a colonial game using The Men Who Would Be Kings ahead of the Cavalier show on 23/02/20 which we'll be attending with a similar game. More details at http://www/twws.org.uk/
See yer soon
Neil
Friday, 6 December 2019
4th December Games
Quiet again but we ran two games last night. Dave K umpired an introductory scenario for Star Wars Imperial Assault for Mark, Rob, Steve S and Andy P, while Steve H and I tried out a DBA based set of rules for ancient naval warfare. The Imperial Assault game was a learning process which it's been pointed our runs better using the app as this will run the game and campaign updates. The De Bellis Navalibus rules played our rather faster than the set we had before and seemed to feel more realistic. Some work will be required but they could prove useful.
Next week, Dave K has agreed to run the Lost Souls boardgame, whilst Steve H has offered to bring the Zombicide Sci-Fi version along. I'll look to bring a back up game just in case.
See yer soon
Neil
Friday, 8 November 2019
6th November Games
This will probably be the last email to the Yahoo group due to the changes proposed; in future I'll post directly to the facebook group SEEMS WARGAMES CLUB, so if you haven't joined the group yet, please do so and I'll approve the application (this won't affect the blog).
We were able to run three games last night - Dave K ran a Mad Dogs with Guns gangster game for Mark, Andy P and Steve S. Rob and Alan played Aeronautica Imperialis (nice models btw), whilst I introduced Paul to my WW1 naval rules together with the Austro-Hungarian and Italian fleets. The game was kept fairly small as a teaching scenario, but suffice to say the Austrian gunnery dice were poor and the Italians were able to more or less cripple one of the Austrian dreadnoughts. I'm, working up the fleet lists for the pre-dreadnought fleets of both sides but this might take a while.
Next week, Andy P wants to run a play test of his sci-fi game, so I'll bring some figures and also bring along a backup game.
See yer soon
Neil







